Monday, August 26, 2019

Procedural cloth wrinkles. Blender quick tip!



High res demo pic from the thumbnail:

Here's a quick tip for making wrinkly clothy things. I dunno!

Sorry about the audio quality. Using a webcam mic at 2am :|





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19 comments:

  1. Nice, this is a very cool and useful technique. Thanks

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  2. I am going to make so much duct work with this! Thank you so much!

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  3. Very good tutorial. No-nonsense, was able to follow it easily!

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  4. Awesome ..thanks for the great tutorial

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  5. OMG, you are like listening to paint dry.. I just had to turn the sound off.. 100% better with music, try subtitles, dude your voice is wrist slashingly aggravating.

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  6. Thanks for the useful skill!

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  7. may i know why my cylinder's wrinkles look like cubes instead of lines?The wrinkles are not smooth.
    Is it because my cylinder was not made properly?

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  8. Good tutorial, but you sound like you are talking to yourself rather than presenting a tutorial. I got the gest of it so OK.

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  9. Wow, to think wrinkles where the only thing holding me down, I thought you could only do it by sculpting - Solid, simple, short, to the point Tutorial - THANK YOU!

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  10. but what if you want to build the wrinkles arround a hard surface model is it possible?

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  11. Rotate the empty on the Y direction 90 degrees, with the proper scale this makes a nice wood log too great tutorial again

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  12. good job, that's very useful tip :], I subscribe :D
    thanks and keep up the good works

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  13. in my case the wrinkles it does in the Z axis, helpp please

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  14. your content is amazing dude, please talk a bit louder and go a bit slower trough the process

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  15. Wow good video but the background noise

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